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The theme behind this death match map for Quake III: Arena (Q3A) was a stylized military base (called “base” style). The idea was that this installation developed up from ancient ruins, through several phases of construction … at varying levels of technology. This outdoor courtyard conveys that through the ancient fieldstone retaining walls (partially buried by time), the “newer” cut stone walls inside the arch, and the somewhat more modern massive steel plates of the arch and its supports. This was the only Q3A map to feature “natural” terrain.
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Copyright © 2002 Paul Jaquays